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5b5f424f95 |
@@ -65,7 +65,7 @@ function WeaponGenerator.generateHeavyCannon(rand, dps, tech, material, rarity)
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weapon.name = "Heavy Cannon /* Weapon Name*/"%_t
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weapon.icon = "data/textures/icons/heavycannon.png"
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weapon.sound = "cannon"
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weapon.accuracy = 0.95 - rand:getFloat(0, 0.02)
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weapon.accuracy = 0.99 - rand:getFloat(0, 0.02)
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weapon.damage = damage
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weapon.damageType = DamageType.Physical
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