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3 Commits

Author SHA1 Message Date
Alex
c0b7a4ef83 Update file turretgenerator.lua 2023-09-02 18:55:09 +00:00
Alex
8e63f249a7 Update file turretgenerator.lua 2023-09-02 18:54:06 +00:00
Alex
9a56e21c2a Update file turretgenerator.lua 2023-09-02 18:49:04 +00:00

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@@ -120,6 +120,7 @@ function TurretGenerator.generateSmartCannonTurret(rand, dps, tech, material, ra
local requiredCrew = TurretGenerator.dpsToRequiredCrew(dps)
local crew = Crew()
crew:add(requiredCrew, CrewMan(CrewProfessionType.Gunner))
crew:add(requiredCrew, CrewMan(CrewProfessionType.Pilot))
result.crew = crew
-- generate weapons
@@ -207,7 +208,7 @@ function TurretGenerator.generateHeavyCannonTurret(rand, dps, tech, material, ra
if result.size >= 4 then
name = "Mass Driver /* weapon name*/"%_T
weapom.speed = weapon.speed * 2
weapon.speed = weapon.speed * 2
weapon.reach = weapon.reach * 1.2
end
@@ -282,7 +283,7 @@ function TurretGenerator.generateHookgunTurret(rand, dps, tech, material, rarity
local weapon = WeaponGenerator.generateHookgun(rand, dps, tech, material, rarity)
weapon.damage = weapon.damage / numWeapons
local spec = rand(0.5)
local spec = rand:getInt(0, 1)
if spec then
weapon.holdingForce = weapon.otherForce * 2