Update file weapongenerator.lua
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@@ -7,7 +7,7 @@ function WeaponGenerator.generateSmartCannon(rand, dps, tech, material, rarity)
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local fireDelay = rand:getFloat(1.5, 2.5)*0.5
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local reach = rand:getFloat(1100, 1500)*0.7
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local damage = dps * fireDelay
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local speed = rand:getFloat(300, 400)*2
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local speed = rand:getFloat(300, 400)*4
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local existingTime = (reach / speed)*1.2
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weapon.fireDelay = fireDelay
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