Categories = Categories or {} category = {} table.insert(Categories, category) category.title = "WPE Turrets"%_t category.chapters = { { title = "Intro"%_t, picture = "data/textures/slide/thumb.png", text = "In this part of the encyclopedia you will find a description of the turrets from the Weapon Pack Extended mod.\n\nI recommend using turret models from the collection in the workshop."%_t, }, { title = "Autocannon"%_t, picture = "data/textures/slide/3.png", text = "A lightweight version of the classic cannon.\n\nCompared to conventional cannons:\n+ Increased rate of fire (x2)\n+ Increased projectile speed (x1.5)\n+ A little more damage on the shield (10% - 15%)\n+ Can be equipped with homing missiles.\n- Less damage (x0.75)\n- Shorter damage range (x0.8)"%_t, }, { title = "Heavy Cannon"%_t, picture = "data/textures/slide/4.png", text = "The cannon of the main caliber. It shoots with heavy explosive shells, the hit of which can displace the enemy ship.\n\n+ High damage\n+ High projectile speed\n+ When hit, push the opponent\n+ Also can have a penetration\n- Low rate of fire\n- Occupies many slots\n- Big size\n- Requires more crew"%_t, }, { title = "Energy diffuser"%_t, picture = "data/textures/slide/1.png", text = "Short range combat weapon. Does not cause damage to the hull, but extremely effectively destroys shields. Requires civil slots.\n\nShield Damage x20"%_t, }, { title = "Hookgun"%_t, picture = "data/textures/slide/1.png", text = "Short range combat weapon. Does not cause damage to the hull, but extremely effectively destroys shields. Requires civil slots.\n\nShield Damage x20"%_t, }, }