@@ -1,13 +1,13 @@
scales [ WeaponType.SmartCannon ] = {
{ from = 0 , to = 28 , size = 1.0 , usedSlots = 2 } ,
{ from = 29 , to = 38 , size = 2.0 , usedSlots = 3 } ,
{ from = 39 , to = 49 , size = 3 .0, usedSlots = 4 } ,
{ from = 29 , to = 38 , size = 1 , 5 , usedSlots = 3 } ,
{ from = 39 , to = 49 , size = 2 .0, usedSlots = 4 } ,
--dummy for cooaxial, add 1 to size and level
{ from = 50 , to = 52 , size = 4.0 , usedSlots = 5 } ,
}
scales [ WeaponType.HeavyCannon ] = {
scales [ WeaponType.HeavyCannon ] = { -- TODO уточнить размеры
{ from = 0 , to = 28 , size = 3.0 , usedSlots = 4 } ,
{ from = 29 , to = 38 , size = 4.0 , usedSlots = 5 } ,
{ from = 39 , to = 49 , size = 5.0 , usedSlots = 6 } ,
@@ -15,7 +15,7 @@ scales[WeaponType.HeavyCannon] = {
{ from = 50 , to = 52 , size = 5 , usedSlots = 6 } ,
}
scales [ WeaponType.Diffuser ] = {
scales [ WeaponType.Diffuser ] = { -- TODO проверить возможность спавна с определенной дистанции, Уточнить размеры
{ from = 0 , to = 46 , size = 1.0 , usedSlots = 2 } ,
{ from = 47 , to = 50 , size = 2.0 , usedSlots = 4 } ,
--dummy for cooaxial, add 1 to size and level
@@ -26,10 +26,10 @@ scales[WeaponType.Hookgun] = {
{ from = 0 , to = 46 , size = 1.0 , usedSlots = 2 } ,
{ from = 47 , to = 50 , size = 2.0 , usedSlots = 4 } ,
--dummy for cooaxial, add 1 to size and level
{ from = 51 , to = 52 , size = 3 .0, usedSlots = 6 } ,
{ from = 51 , to = 52 , size = 4 .0, usedSlots = 6 } ,
}
scales [ WeaponType.HiveLauncher ] = {
scales [ WeaponType.HiveLauncher ] = { -- TODO Увеличить разнообразие р а зме р о в6
{ from = 0 , to = 46 , size = 1.0 , usedSlots = 2 } ,
{ from = 47 , to = 50 , size = 2.0 , usedSlots = 4 } ,
--dummy for cooaxial, add 1 to size and level