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@@ -1,25 +1,37 @@
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|||||||
stages: # List of stages for jobs, and their order of execution
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stages:
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- prepare # List of stages for jobs, and their order of execution
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- release
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- release
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image: python:3.10
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prepare_job:
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stage: prepare
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script:
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- 'pip install requests'
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- 'git clone https://gitlab-ci-token:${CI_JOB_TOKEN}@gl.beaconborn.ru/bacon/translation-generator.git'
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- 'python3 translation-generator/main.py $CI_PROJECT_DIR/WPE-2/data/ > test.txt'
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- 'ls -al'
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- cat test.txt
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release_job:
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release_job:
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needs:
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- prepare_job
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stage: release # It only runs when *both* jobs in the test stage complete successfully.
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stage: release # It only runs when *both* jobs in the test stage complete successfully.
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image: registry.gitlab.com/gitlab-org/release-cli:latest
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image: registry.gitlab.com/gitlab-org/release-cli:latest
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only:
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only:
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# - if: "$CI_COMMIT_BRANCH == $CI_DEFAULT_BRANCH"
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# - if: "$CI_COMMIT_BRANCH == $CI_DEFAULT_BRANCH"
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refs:
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refs:
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- main
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- testing
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- ^tags
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- ^tags
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changes:
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changes:
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- ^README.md
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- ^CHANGELOG
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- ^.gitattribute
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- ^.gitignore
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- ^.gitlab-ci.yml
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- data/**/*
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- data/**/*
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- modinfo.lua
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- modinfo.lua
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- thumb.png
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- thumb.png
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- test.txt
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script:
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script:
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- echo "Release WPE 2.0_$CI_COMMIT_SHORT_SHA"
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- echo "Release WPE 2.0_$CI_COMMIT_SHORT_SHA"
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@@ -1,153 +1,92 @@
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# ========== C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/turretgenerator.lua ==========
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# ========== /mods/WPE2/data/scripts/lib/weapongenerator.lua ==========
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||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/turretgenerator.lua:
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#: /mods/WPE2/data/scripts/lib/weapongenerator.lua:
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||||||
msgctxt "weapon name"
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msgctxt "Weapon Name"
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||||||
msgid "SmartCannon"
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msgid "Smart Cannon"
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||||||
msgstr ""
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||||||
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||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/turretgenerator.lua:
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msgctxt "Weapon Prefix"
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msgid "Ionized"
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msgstr ""
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||||||
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||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/turretgenerator.lua:
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||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/weapongenerator.lua:
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||||||
msgctxt "Weapon Prefix"
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||||||
msgid "SmartCannon"
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||||||
msgstr "Умная пушка"
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msgstr "Умная пушка"
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||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/turretgenerator.lua:
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#: /mods/WPE2/data/scripts/lib/weapongenerator.lua:
|
||||||
msgctxt "weapon name"
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msgctxt "Weapon Prefix"
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||||||
msgid "Heavy Cannon"
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msgid "Smart Cannon"
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||||||
msgstr ""
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||||||
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||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/turretgenerator.lua:
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msgctxt "weapon name"
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msgid "Diffusor"
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||||||
msgstr ""
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||||||
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||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/turretgenerator.lua:
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msgctxt "weapon name"
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||||||
msgid "Hookgun"
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||||||
msgstr ""
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||||||
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||||||
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||||||
# ========== C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/weapongenerator.lua ==========
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|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/weapongenerator.lua:
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|
||||||
msgctxt "Weapon Name"
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|
||||||
msgid "SmartCannon"
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|
||||||
msgstr "Умная пушка"
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msgstr "Умная пушка"
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||||||
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|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/weapongenerator.lua:
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#: /mods/WPE2/data/scripts/lib/weapongenerator.lua:
|
||||||
msgctxt "Weapon Name"
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msgctxt "Weapon Name"
|
||||||
msgid "Heavy Cannon"
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msgid "Heavy Cannon"
|
||||||
msgstr "Тяжелая Пушка"
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msgstr "Тяжелая Пушка"
|
||||||
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|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/weapongenerator.lua:
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#: /mods/WPE2/data/scripts/lib/weapongenerator.lua:
|
||||||
msgctxt "Weapon Prefix"
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msgctxt "Weapon Prefix"
|
||||||
msgid "Cumulative"
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msgid "Cumulative Heavy Cannon"
|
||||||
msgstr ""
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msgstr "Кумулятивная тяжелая пушка"
|
||||||
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|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/weapongenerator.lua:
|
#: /mods/WPE2/data/scripts/lib/weapongenerator.lua:
|
||||||
msgctxt "Weapon Prefix"
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msgctxt "Weapon Prefix"
|
||||||
msgid "Heavy Cannon"
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msgid "Heavy Cannon"
|
||||||
msgstr "Тяжелая Пушка"
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msgstr "Тяжелая Пушка"
|
||||||
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|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/weapongenerator.lua:
|
#: /mods/WPE2/data/scripts/lib/weapongenerator.lua:
|
||||||
msgctxt "Weapon Name"
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msgctxt "Weapon Name"
|
||||||
msgid "Diffuser"
|
msgid "Diffuser"
|
||||||
msgstr "Диффузор"
|
msgstr "Диффузор"
|
||||||
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|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/weapongenerator.lua:
|
#: /mods/WPE2/data/scripts/lib/weapongenerator.lua:
|
||||||
msgctxt "Weapon Prefix"
|
msgctxt "Weapon Prefix"
|
||||||
msgid "Diffuser"
|
msgid "Diffuser"
|
||||||
msgstr "Диффузор"
|
msgstr "Диффузор"
|
||||||
|
|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/weapongenerator.lua:
|
|
||||||
msgctxt "Weapon Name"
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|
||||||
msgid "Harpoon"
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|
||||||
msgstr ""
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|
||||||
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|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/weapongenerator.lua:
|
# ========== /mods/WPE2/data/scripts/lib/weapontype.lua ==========
|
||||||
msgctxt "Weapon Prefix"
|
#: /mods/WPE2/data/scripts/lib/weapontype.lua:
|
||||||
msgid "Harpoon"
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|
||||||
msgstr ""
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|
||||||
|
|
||||||
|
|
||||||
# ========== C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/weapontype.lua ==========
|
|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/weapontype.lua:
|
|
||||||
msgctxt "Weapon Type"
|
msgctxt "Weapon Type"
|
||||||
msgid "Smart Сannon"
|
msgid "Auto Сannon"
|
||||||
msgstr ""
|
msgstr "Автопушка"
|
||||||
|
|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/weapontype.lua:
|
#: /mods/WPE2/data/scripts/lib/weapontype.lua:
|
||||||
msgctxt "Weapon Type"
|
msgctxt "Weapon Type"
|
||||||
msgid "Heavy Cannon"
|
msgid "Heavy Cannon"
|
||||||
msgstr "Тяжелая Пушка"
|
msgstr "Тяжелая Пушка"
|
||||||
|
|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/weapontype.lua:
|
#: /mods/WPE2/data/scripts/lib/weapontype.lua:
|
||||||
msgctxt "Weapon Type"
|
msgctxt "Weapon Type"
|
||||||
msgid "Diffuser"
|
msgid "Diffuser"
|
||||||
msgstr "Диффузор"
|
msgstr "Диффузор"
|
||||||
|
|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/lib/weapontype.lua:
|
|
||||||
msgctxt "Weapon Type"
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|
||||||
msgid "Hookgun"
|
|
||||||
msgstr ""
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|
||||||
|
|
||||||
|
# ========== /mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua ==========
|
||||||
# ========== C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua ==========
|
#: /mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
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|
||||||
msgid "WPE Turrets"
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msgid "WPE Turrets"
|
||||||
msgstr "Расширенный пак оружия"
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msgstr "Расширенный пак оружия"
|
||||||
|
|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
#: /mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
||||||
msgid "Intro"
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msgid "Intro"
|
||||||
msgstr "Вступление"
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msgstr "Вступление"
|
||||||
|
|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
#: /mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
||||||
msgid "In this part of the encyclopedia you will find a description of the turrets from the Weapon Pack Extended mod.\n\nI recommend using turret models from the collection in the workshop."
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msgid "In this part of the encyclopedia you will find a description of the turrets from the Weapon Pack Extended mod.\n\nI recommend using turret models from the collection in the workshop."
|
||||||
msgstr "В этой части энциклопедии вы найдете описание турелей из мода Weapon Pack Extended. \n\nЯ рекомендую использовать модели турелей из коллекции в мастерской"
|
msgstr "В этой части энциклопедии вы найдете описание турелей из мода Weapon Pack Extended. \n\nЯ рекомендую использовать модели турелей из коллекции в мастерской"
|
||||||
|
|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
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#: /mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
||||||
msgid "Autocannon"
|
msgid "Autocannon"
|
||||||
msgstr "Автопушка"
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msgstr "Автопушка"
|
||||||
|
|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
#: /mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
||||||
msgid "A lightweight version of the classic cannon.\n\nCompared to conventional cannons:\n+ Increased rate of fire (x2)\n+ Increased projectile speed (x1.5)\n+ A little more damage on the shield (10% - 15%)\n+ Can be equipped with homing missiles.\n- Less damage (x0.75)\n- Shorter damage range (x0.8)"
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msgid "A lightweight version of the classic cannon.\n\nCompared to conventional cannons:\n+ Increased rate of fire (x2)\n+ Increased projectile speed (x1.5)\n+ A little more damage on the shield (10% - 15%)\n+ Can be equipped with homing missiles.\n- Less damage (x0.75)\n- Shorter damage range (x0.8)"
|
||||||
msgstr "Облегченная версия классической пушки.\n\nПо сравнению с обычными пушками:\n+ Увеличенная скорострельность (x2)\n+ Увеличенная скорость полета снаряда (x1.5)\n+ Немного больший урон по щиту (10% - 15%)\n+ Может оснащаться самонаводящимися ракетами.\n- Меньший урон (x0.75)\n- Меньшая дальность поражения (x0.8)."
|
msgstr "Облегченная версия классической пушки.\n\nПо сравнению с обычными пушками:\n+ Увеличенная скорострельность (x2)\n+ Увеличенная скорость полета снаряда (x1.5)\n+ Немного больший урон по щиту (10% - 15%)\n+ Может оснащаться самонаводящимися ракетами.\n- Меньший урон (x0.75)\n- Меньшая дальность поражения (x0.8)."
|
||||||
|
|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
#: /mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
||||||
msgid "Heavy Cannon"
|
msgid "Heavy Cannon"
|
||||||
msgstr "Тяжелая Пушка"
|
msgstr "Тяжелая Пушка"
|
||||||
|
|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
#: /mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
||||||
msgid "The cannon of the main caliber. It shoots with heavy explosive shells, the hit of which can displace the enemy ship.\n\n+ High damage\n+ High projectile speed\n+ When hit, push the opponent\n+ Also can have a penetration\n- Low rate of fire\n- Occupies many slots\n- Big size\n- Requires more crew"
|
msgid "The cannon of the main caliber. It shoots with heavy explosive shells, the hit of which can displace the enemy ship.\n\n+ High damage\n+ High projectile speed\n+ When hit, push the opponent\n+ Also can have a penetration\n- Low rate of fire\n- Occupies many slots\n- Big size\n- Requires more crew"
|
||||||
msgstr "Пушка главного калибра. Стреляет тяжелыми разрывными снарядами, попадание которых может смести вражеский корабль.\n\n+ Высокий урон\n+ Высокая скорость снаряда\n+ При попадании в цель толкает противника\n+ Также может иметь пробитие\n- Низкая скорострельность\n- Занимает много слотов\n- Большие размеры\n- Требует больше экипажа"
|
msgstr "Пушка главного калибра. Стреляет тяжелыми разрывными снарядами, попадание которых может смести вражеский корабль.\n\n+ Высокий урон\n+ Высокая скорость снаряда\n+ При попадании в цель толкает противника\n+ Также может иметь пробитие\n- Низкая скорострельность\n- Занимает много слотов\n- Большие размеры\n- Требует больше экипажа"
|
||||||
|
|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
#: /mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
||||||
msgid "Energy diffuser"
|
msgid "Energy diffuser"
|
||||||
msgstr "Энегретический диффузор"
|
msgstr "Энегретический диффузор"
|
||||||
|
|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
#: /mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
||||||
msgid "Short range combat weapon. Does not cause damage to the hull, but extremely effectively destroys shields. Requires civil slots.\n\nShield Damage x20"
|
msgid "Short range combat weapon. Does not cause damage to the hull, but extremely effectively destroys shields. Requires civil slots.\n\nShield Damage x20"
|
||||||
msgstr "Боевое оружие малой дальности. Не наносит повреждений корпусу, но чрезвычайно эффективно разрушает щиты. Требует гражданских слотов.\n\nУрон по щитам x20"
|
msgstr "Боевое оружие малой дальности. Не наносит повреждений корпусу, но чрезвычайно эффективно разрушает щиты. Требует гражданских слотов.\n\nУрон по щитам x20"
|
||||||
|
|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
|
|
||||||
msgid "Hookgun"
|
|
||||||
msgstr ""
|
|
||||||
|
|
||||||
#: C:/Users/riksl/AppData/Roaming/Avorion/mods/WPE2/data/scripts/player/ui/encyclopedia/chapters/wpeturrets.lua:
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|
||||||
msgid "Short range combat weapon. Does not cause damage to the shield, but extremely effectively to attrac. Requires 2 gunners slots.\n May have penetration\n"
|
|
||||||
msgstr ""
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|
||||||
|
|
||||||
|
|
||||||
# ========== old ==========
|
|
||||||
# msgctxt "Weapon Type"
|
|
||||||
# msgid "Auto Сannon"
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|
||||||
# msgstr "Автопушка"
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|
||||||
|
|
||||||
# msgctxt "Weapon Prefix"
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|
||||||
# msgid "Cumulative Heavy Cannon"
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|
||||||
# msgstr "Кумулятивная тяжелая пушка"
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|
||||||
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|
||||||
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|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
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|
||||||
weaponProbabilities[WeaponType.SmartCannon] = {d = 0.65, p = 2.0}
|
weaponProbabilities[WeaponType.Hookgun] = {d = 0.65, p = 2.0}
|
||||||
weaponProbabilities[WeaponType.HeavyCannon] = {d = 0.6, p = 1.0}
|
weaponProbabilities[WeaponType.HeavyCannon] = {d = 0.6, p = 1.0}
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||||||
weaponProbabilities[WeaponType.Diffuser] = {d = 0.6, p = 1.0}
|
weaponProbabilities[WeaponType.Diffuser] = {d = 0.6, p = 1.0}
|
||||||
weaponProbabilities[WeaponType.Hookgun] = {d = 0.6, p = 1.0}
|
weaponProbabilities[WeaponType.Harpoon] = {d = 0.6, p = 1.0}
|
||||||
@@ -1,5 +1,5 @@
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|||||||
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|
||||||
valueWeights[WeaponType.SmartCannon ] = 2
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valueWeights[WeaponType.SmartCannon ] = 2
|
||||||
valueWeights[WeaponType.HeavyCannon ] = 2.5
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valueWeights[WeaponType.HeavyCannon ] = 1.7
|
||||||
valueWeights[WeaponType.Diffuser ] = 1.7
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valueWeights[WeaponType.Diffuser ] = 2.1
|
||||||
valueWeights[WeaponType.Hookgun ] = 1.5
|
valueWeights[WeaponType.Hookgun ] = 2.1
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||||||
|
|||||||
@@ -118,22 +118,10 @@ function TurretGenerator.generateSmartCannonTurret(rand, dps, tech, material, ra
|
|||||||
TurretGenerator.createStandardCooling(result, coolingTime, shootingTime)
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TurretGenerator.createStandardCooling(result, coolingTime, shootingTime)
|
||||||
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|
||||||
TurretGenerator.scale(rand, result, WeaponType.SmartCannon, tech, 0.6)
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TurretGenerator.scale(rand, result, WeaponType.SmartCannon, tech, 0.6)
|
||||||
local specialties = TurretGenerator.addSpecialties(rand, result, WeaponType.SmartCannon)
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TurretGenerator.addSpecialties(rand, result, WeaponType.SmartCannon)
|
||||||
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|
||||||
result.slotType = TurretSlotType.Armed
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|
||||||
result:updateStaticStats()
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result:updateStaticStats()
|
||||||
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|
||||||
local name = "SmartCannon /* weapon name*/"%_T
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|
||||||
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|
||||||
local dmgAdjective, outerAdjective, barrel, multishot, coax, serial = makeTitleParts(rand, specialties, result, DamageType.Physical)
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|
||||||
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|
||||||
result.title = Format("%1%%2%%3%%4%%5%%6%%7% /* [outer-adjective][barrel][coax][dmg-adjective][multishot][name][serial], e.g. Enduring Dual Coaxial Plasmatic Tri-R-Mining Laser T-F */"%_T, outerAdjective, barrel, coax, dmgAdjective, multishot, name, serial)
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|
||||||
local specType = 1
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|
||||||
if specType > 0 then
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|
||||||
weapon.prefix = "Ionized /* Weapon Prefix*/"%_t
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|
||||||
weapon.shieldPenetration = 1
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|
||||||
end
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|
||||||
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|
||||||
return result
|
return result
|
||||||
end
|
end
|
||||||
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|
||||||
@@ -164,22 +152,10 @@ function TurretGenerator.generateHeavyCannonTurret(rand, dps, tech, material, ra
|
|||||||
TurretGenerator.createStandardCooling(result, coolingTime, shootingTime)
|
TurretGenerator.createStandardCooling(result, coolingTime, shootingTime)
|
||||||
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|
||||||
TurretGenerator.scale(rand, result, WeaponType.HeavyCannon, tech, 0.6)
|
TurretGenerator.scale(rand, result, WeaponType.HeavyCannon, tech, 0.6)
|
||||||
local specialties = TurretGenerator.addSpecialties(rand, result, WeaponType.HeavyCannon)
|
TurretGenerator.addSpecialties(rand, result, WeaponType.HeavyCannon)
|
||||||
|
|
||||||
result.slotType = TurretSlotType.Armed
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|
||||||
result:updateStaticStats()
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result:updateStaticStats()
|
||||||
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|
||||||
local name = "Heavy Cannon /* weapon name*/"%_T
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|
||||||
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|
||||||
local Pen = rand:getInt(0, rarity.value)
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|
||||||
if Pen > 0 then
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|
||||||
weapon.blockPenetration = Pen
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|
||||||
weapon.prefix = "Cumulative /* Weapon Prefix*/"%_t
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|
||||||
end
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|
||||||
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|
||||||
local dmgAdjective, outerAdjective, barrel, multishot, coax, serial = makeTitleParts(rand, specialties, result, DamageType.Physical)
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|
||||||
result.title = Format("%1%%2%%3%%4%%5%%6%%7% /* [outer-adjective][barrel][coax][dmg-adjective][multishot][name][serial], e.g. Enduring Dual Coaxial Plasmatic Tri-R-Mining Laser T-F */"%_T, outerAdjective, barrel, coax, dmgAdjective, multishot, name, serial)
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|
||||||
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|
||||||
return result
|
return result
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -210,16 +186,10 @@ function TurretGenerator.generateDiffuserTurret(rand, dps, tech, material, rarit
|
|||||||
|
|
||||||
|
|
||||||
TurretGenerator.scale(rand, result, WeaponType.Diffuser, tech, 0.75)
|
TurretGenerator.scale(rand, result, WeaponType.Diffuser, tech, 0.75)
|
||||||
local specialties = TurretGenerator.addSpecialties(rand, result, WeaponType.Diffuser)
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TurretGenerator.addSpecialties(rand, result, WeaponType.Diffuser)
|
||||||
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|
||||||
result.slotType = TurretSlotType.Armed
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|
||||||
result:updateStaticStats()
|
result:updateStaticStats()
|
||||||
|
|
||||||
local name = "Diffusor /* weapon name*/"%_T
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|
||||||
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|
||||||
local dmgAdjective, outerAdjective, barrel, multishot, coax, serial = makeTitleParts(rand, specialties, result, DamageType.Energy)
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|
||||||
result.title = Format("%1%%2%%3%%4%%5%%6%%7% /* [outer-adjective][barrel][coax][dmg-adjective][multishot][name][serial], e.g. Enduring Dual Coaxial Plasmatic Tri-R-Mining Laser T-F */"%_T, outerAdjective, barrel, coax, dmgAdjective, multishot, name, serial)
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|
||||||
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|
||||||
return result
|
return result
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -250,16 +220,10 @@ function TurretGenerator.generateHookgunTurret(rand, dps, tech, material, rarity
|
|||||||
|
|
||||||
|
|
||||||
TurretGenerator.scale(rand, result, WeaponType.Hookgun, tech, 0.75)
|
TurretGenerator.scale(rand, result, WeaponType.Hookgun, tech, 0.75)
|
||||||
local specialties = TurretGenerator.addSpecialties(rand, result, WeaponType.Hookgun)
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TurretGenerator.addSpecialties(rand, result, WeaponType.Hookgun)
|
||||||
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|
||||||
result.slotType = TurretSlotType.Armed
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|
||||||
result:updateStaticStats()
|
result:updateStaticStats()
|
||||||
|
|
||||||
local name = "Hookgun /* weapon name*/"%_T
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|
||||||
|
|
||||||
local dmgAdjective, outerAdjective, barrel, multishot, coax, serial = makeTitleParts(rand, specialties, result, DamageType.Physical)
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|
||||||
result.title = Format("%1%%2%%3%%4%%5%%6%%7% /* [outer-adjective][barrel][coax][dmg-adjective][multishot][name][serial], e.g. Enduring Dual Coaxial Plasmatic Tri-R-Mining Laser T-F */"%_T, outerAdjective, barrel, coax, dmgAdjective, multishot, name, serial)
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|
||||||
|
|
||||||
return result
|
return result
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ TurretIngredients[WeaponType.SmartCannon] =
|
|||||||
-- {name = "Targeting System", amount = 0, investable = 2, minimum = 0, turretStat = "automatic", investFactor = 1, changeType = StatChanges.Flat},
|
-- {name = "Targeting System", amount = 0, investable = 2, minimum = 0, turretStat = "automatic", investFactor = 1, changeType = StatChanges.Flat},
|
||||||
}
|
}
|
||||||
|
|
||||||
TurretIngredients[WeaponType.HeavyCannon] =
|
TurretIngredients[WeaponType.SmartCannon] =
|
||||||
{
|
{
|
||||||
{name = "Servo", amount = 8, investable = 8, minimum = 4, weaponStat = "fireRate", investFactor = 1.0, changeType = StatChanges.Percentage},
|
{name = "Servo", amount = 8, investable = 8, minimum = 4, weaponStat = "fireRate", investFactor = 1.0, changeType = StatChanges.Percentage},
|
||||||
{name = "Warhead", amount = 5, investable = 6, minimum = 1, weaponStat = "damage", },
|
{name = "Warhead", amount = 5, investable = 6, minimum = 1, weaponStat = "damage", },
|
||||||
|
|||||||
@@ -13,11 +13,11 @@ function WeaponGenerator.generateSmartCannon(rand, dps, tech, material, rarity)
|
|||||||
weapon.fireDelay = fireDelay
|
weapon.fireDelay = fireDelay
|
||||||
weapon.reach = reach
|
weapon.reach = reach
|
||||||
weapon.appearanceSeed = rand:getInt()
|
weapon.appearanceSeed = rand:getInt()
|
||||||
weapon.seeker = 1
|
weapon.seeker = rand:test(1 / 2)
|
||||||
weapon.appearance = WeaponAppearance.Cannon
|
weapon.appearance = WeaponAppearance.Cannon
|
||||||
weapon.name = "SmartCannon /* Weapon Name*/"%_t
|
weapon.name = "Smart Cannon /* Weapon Name*/"%_t
|
||||||
weapon.prefix = "SmartCannon /* Weapon Prefix*/"%_t
|
weapon.prefix = "Smart Cannon /* Weapon Prefix*/"%_t
|
||||||
weapon.icon = "data/textures/icons/smartcannon.png"
|
weapon.icon = "data/textures/icons/autocannon.png"
|
||||||
weapon.sound = "cannon"
|
weapon.sound = "cannon"
|
||||||
weapon.accuracy = 0.99 - rand:getFloat(0, 0.03)
|
weapon.accuracy = 0.99 - rand:getFloat(0, 0.03)
|
||||||
|
|
||||||
@@ -28,7 +28,6 @@ function WeaponGenerator.generateSmartCannon(rand, dps, tech, material, rarity)
|
|||||||
weapon.impactSound = 1
|
weapon.impactSound = 1
|
||||||
weapon.impactExplosion = true
|
weapon.impactExplosion = true
|
||||||
|
|
||||||
|
|
||||||
weapon.psize = rand:getFloat(0.2, 0.5)
|
weapon.psize = rand:getFloat(0.2, 0.5)
|
||||||
weapon.pmaximumTime = existingTime
|
weapon.pmaximumTime = existingTime
|
||||||
weapon.pvelocity = speed
|
weapon.pvelocity = speed
|
||||||
@@ -45,7 +44,6 @@ end
|
|||||||
|
|
||||||
generatorFunction[WeaponType.SmartCannon] = WeaponGenerator.generateSmartCannon
|
generatorFunction[WeaponType.SmartCannon] = WeaponGenerator.generateSmartCannon
|
||||||
|
|
||||||
|
|
||||||
function WeaponGenerator.generateHeavyCannon(rand, dps, tech, material, rarity)
|
function WeaponGenerator.generateHeavyCannon(rand, dps, tech, material, rarity)
|
||||||
local weapon = Weapon()
|
local weapon = Weapon()
|
||||||
weapon:setProjectile()
|
weapon:setProjectile()
|
||||||
@@ -79,6 +77,15 @@ function WeaponGenerator.generateHeavyCannon(rand, dps, tech, material, rarity)
|
|||||||
weapon.pvelocity = speed
|
weapon.pvelocity = speed
|
||||||
weapon.pcolor = ColorHSV(rand:getFloat(10, 60), 0.7, 1)
|
weapon.pcolor = ColorHSV(rand:getFloat(10, 60), 0.7, 1)
|
||||||
|
|
||||||
|
local Pen = rand:getInt(0, rarity.value)
|
||||||
|
if Pen > 0 then
|
||||||
|
weapon.blockPenetration = Pen
|
||||||
|
weapon.prefix = "Cumulative Heavy Cannon /* Weapon Prefix*/"%_t
|
||||||
|
else
|
||||||
|
weapon.prefix = "Heavy Cannon /* Weapon Prefix*/"%_t
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
WeaponGenerator.adaptWeapon(rand, weapon, tech, material, rarity)
|
WeaponGenerator.adaptWeapon(rand, weapon, tech, material, rarity)
|
||||||
|
|
||||||
-- these have to be assigned after the weapon was adjusted since the damage might be changed
|
-- these have to be assigned after the weapon was adjusted since the damage might be changed
|
||||||
@@ -156,7 +163,7 @@ function WeaponGenerator.generateHookgun(rand, dps, tech, material, rarity)
|
|||||||
weapon.appearance = WeaponAppearance.Cannon
|
weapon.appearance = WeaponAppearance.Cannon
|
||||||
weapon.name = "Hookgun /* Weapon Name*/"%_t
|
weapon.name = "Hookgun /* Weapon Name*/"%_t
|
||||||
weapon.prefix = "Hookgun /* Weapon Prefix*/"%_t
|
weapon.prefix = "Hookgun /* Weapon Prefix*/"%_t
|
||||||
weapon.icon = "data/textures/icons/hookgun.png"
|
weapon.icon = "data/textures/icons/harpoon.png"
|
||||||
weapon.sound = "cannon"
|
weapon.sound = "cannon"
|
||||||
weapon.accuracy = 0.99 - rand:getFloat(0, 0.02)
|
weapon.accuracy = 0.99 - rand:getFloat(0, 0.02)
|
||||||
|
|
||||||
|
|||||||
BIN
data/textures/icons/autocannon.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 53 KiB |
BIN
data/textures/icons/harpoon.png
Normal file
|
After Width: | Height: | Size: 19 KiB |
|
Before Width: | Height: | Size: 25 KiB |
|
Before Width: | Height: | Size: 31 KiB |
|
Before Width: | Height: | Size: 31 KiB |
@@ -10,13 +10,13 @@ meta =
|
|||||||
name = "Weapon_Pack_Extended2",
|
name = "Weapon_Pack_Extended2",
|
||||||
|
|
||||||
-- Title of your mod that will be displayed to players
|
-- Title of your mod that will be displayed to players
|
||||||
title = "Weapon Pack Extended - Reloaded",
|
title = "Weapon Pack Extended2",
|
||||||
|
|
||||||
-- Description of your mod that will be displayed to players
|
-- Description of your mod that will be displayed to players
|
||||||
description = "Adds some new weapon to the game.",
|
description = "Adds some new weapon to the game.",
|
||||||
|
|
||||||
-- Insert all authors into this list
|
-- Insert all authors into this list
|
||||||
authors = {"Casimir Kepler, Baconborn, OmenOs"},
|
authors = {"Alive!"},
|
||||||
|
|
||||||
-- Version of your mod, should be in format 1.0.0 (major.minor.patch) or 1.0 (major.minor)
|
-- Version of your mod, should be in format 1.0.0 (major.minor.patch) or 1.0 (major.minor)
|
||||||
-- This will be used to check for unmet dependencies or incompatibilities
|
-- This will be used to check for unmet dependencies or incompatibilities
|
||||||
@@ -52,5 +52,5 @@ meta =
|
|||||||
saveGameAltering = false,
|
saveGameAltering = false,
|
||||||
|
|
||||||
-- Contact info for other users to reach you in case they have questions
|
-- Contact info for other users to reach you in case they have questions
|
||||||
contact = "https://steamcommunity.com/id/CasKepler2/", "https://steamcommunity.com/id/baconborn/",
|
contact = "https://steamcommunity.com/id/CasKepler2/",
|
||||||
}
|
}
|
||||||
|
|||||||