diff --git a/data/scripts/lib/weapongenerator.lua b/data/scripts/lib/weapongenerator.lua index 1ade85d..8b6d55b 100644 --- a/data/scripts/lib/weapongenerator.lua +++ b/data/scripts/lib/weapongenerator.lua @@ -65,7 +65,7 @@ function WeaponGenerator.generateHeavyCannon(rand, dps, tech, material, rarity) weapon.name = "Heavy Cannon /* Weapon Name*/"%_t weapon.icon = "data/textures/icons/heavycannon.png" weapon.sound = "cannon" - weapon.accuracy = 0.95 - rand:getFloat(0, 0.02) + weapon.accuracy = 0.99 - rand:getFloat(0, 0.02) weapon.damage = damage weapon.damageType = DamageType.Physical